About us

We have once decided to stick to the principle: “turn your passion into a job, and you will never have to work a day in your life”. Since then, we have lived by this principle at Wooden Sword.
It has become our wonderful reality. We develop various games for millions of people and ourselves. We create the games we desire, winning both in games and in life.

Our partners

Latest projects

PUZZLE WARS

We’ve found something new in match-3 genre.
So in Puzzle Wars it’s not simple picking stones in a row, it’s an exciting strategy with unexpected PVP gameplay and many rounds of great leisure!

UP THE WALL

Hurry up to complete a 3D adventure with traps, obstacles and surprises!

IRON WARS

Welcome aboard!

Welcome aboard! You have to fight, improve and win.
Your mech does destruction,
Your dexterity and prudence bring you Victory!

ZOMBIE HATERS

After the apocalypse, only those will survive who hate zombies with every fiber of their beings. Gather a team of like-minded people and clear the streets of filth! Shoot, blow up and bomb the undead on the streets of the city. Discover new territories and explore the big world. Huge crowds of zombies, many secrets and, of course, true friends are waiting for you!

Archive

Tiny Bouncer

Ridge Runner

Team For Stress

Loonie Tanks

Circles

Deadly Dead

Vacancies

Vacancy description:

We are looking for a game designer who can share ideas, professional experience and work with us on cool game projects.

Requirements:

• 2+ years of experience as a Game Designer
• At least 2 launched projects in the portfolio
• Good knowledge of the gaming industry and the market
• Ability to qualitatively analyze game mechanics and various design features
• Strong experience in preparing game balances, analytical skills
• Experience in design tools you prefer
• A clear understanding of what makes gameplay exciting and fun

Duties:

• Work on game pitches of various genres and topics
• Work on game design tasks related to the project
• Design of mechanics, characters, units, buildings and other game objects. Work on their behavior, algorithms and history
• Engage in balancing economic and other parametric systems in connection with the goals of the project
• Regularly review the design at various stages of implementation to ensure that the execution meets the vision, goals and quality requirements

Portfolio is required in each resume

Vacancy description:

We are looking for a game designer who can share ideas, professional experience and work with us on cool game projects.

Requirements:

• 2+ years of experience as a Game Designer
• At least 2 launched projects in the portfolio
• Good knowledge of the gaming industry and the market
• Excellent knowledge of mathematics, strong experience in preparing game balances, analytical skills
• Accuracy, attentiveness
• Ability to find errors in your own balance sheets
• A clear understanding of what makes gameplay exciting and fun

Will be a benefit:

• Experience in calculating the economy balance for f2p projects
• Broad gaming horizons
• Experience working on your own projects

Duties:

• Balance preparation for new features on the incoming TR
• Keep the game’s economy healthy so that it meets product goals, such as creating a nice progression or a manageable deficit.
• Prepare different options of the economy balance for AB tests
• Analyze the evolution of certain indicators to identify their bottlenecks
• Suggest game design improvements

Portfolio is required in each resume

Vacancy description:

We are looking for a PHP developer to extend the functionality of the backend REST API on the PHP/MySQL/Redis stack for one of our projects. The project is a turn-based casual PvP game with innovative game mechanics.
The game is launched and has decent DAU, the range of game functionality is constantly expanding, providing a wide space for making interesting and non-trivial engineering and architectural software solutions.

Requirements:

We are looking for a candidate with experience in developing commercial web applications for PHP/MySQL stack

• 5+ years of work experience
• Strong knowledge of Laravel framework 5.x and higher
• PHP 7.x, MySQL 5.7 and above
• Excellent knowledge and understanding of OOP concepts
• MySQL optimization skills
• Basic knowledge of one of the languages: C#, C++, Java
• Experience using and writing PHPUnit tests or other Unit testing tools

Will be a benefit:

• Experience with Redis or other key-value stores
• Participation in highload projects
• Development experience in Unity/C#
• TDD experience
• understanding how nginx configuration files work

Duties:

• Active participation in decision-making on improving the architecture and performance of the software product based on existing experience and expertise.
• Development and support of the main business logic of the game using PHP/Laravel, MySQL, Redis (Server API)
• Development and support of admin panel functionality using Laravel, jQuery, MySQL, Redis
• Development and support of an analytics system that works with large amounts of data using MySQL, Laravel
• Completion of the REST API wrapper library, thin client in C#, which is used by the visual part of the game.

Portfolio is required in each resume

Vacancy description:

Wooden Sword is looking for a talented 2D artist capable of creating memorable characters, vibrant environments, icons and props.

Our candidate has:

• experience in the game industry in a similar position for more than 2 years
• portfolio in casual style
• knowledge of human anatomy, and the basic principles of drawing (light, shadow, tone, color, perspective)
• ability to work with composition
• artistic vision
• desire to offer fresh ideas
• knowledge of Photoshop

Your tasks:

• creation and development of character design and other game elements (environments, icons and decorations for ui)
• work with a team of artists (participation in development, assistance in solving problems)

Portfolio is required in each resume

Vacancy description:

Wooden Sword is looking for a talented 3D artist who will create high quality character models, environments and props.

Requirements:

• Drawing skill
• At least 2 years experience
• Ability to work in Blender or Maya, C4D, 3DMax, Substance painter
• The ability to texture in the style of Hand-Paint
• Portfolio

Responsibilities:

• Character and environment modeling
• Weapon modeling and props

Portfolio is required in each resume

Vacancy description:

Gamedev company WoodenSword is now looking for Node.js Developer.

Requirements:

• Work experience from 3+ years in IT
• Architectural knowledge of client-server system principles
• Strong proficiency with JavaScript
• Experience with TypeScript
• Experience in Game development
• Be self-reliant, highly motivated, and focused on perfecting results

Nice to have:

• Experience with game dev engines (Nakama)
• Experience with Docker
• Experience with unit tests

Responsibilities (Tasks):

• Participation in the design and development of the project architecture
• Control the code quality, run refactoring if needed
• Teamwork

Portfolio is required in each resume

Vacancy description:

Our team is actively growing and every day we face complex challenges and ambitious tasks, for the implementation of which we are looking for a passionate, creative UI artist. A person with a good sense of taste and excellent skills in using tools.

Requirements:

• Experience 1 year or more
• Ability to work in Adobe Photoshop
• Portfolio is mandatory

Will be a benefit:

• Experience of work in Figma

Duties:

• Work with interfaces
• Work with icons
• Development of options for the concept of interfaces

Portfolio is required in each resume

Vacancy description:

We’re looking for a talented 3D animator to join our team and play a pivotal role in crafting immersive and breathtaking experiences.

Requirements:

• Confident command of rigging and animation in one of the 3D programs – Blender\maya\3d max;
• Knowledge of the specifics of game animation;
• Ability to work with mock-up data;

Will be a benefit:

• Integration and customization of characters in Unity
• UI animation
• Skills in working with 2D animation, in particular knowledge of Spine.

Portfolio is required in each resume

Vacancy description:

We’re seeking a talented Unity Developer to join our team.

Requirements:

• Minimum 2 years of commercial Unity (C#) development experience.
• Strong knowledge of the Unity engine (scenes, prefabs, UI, scripting, animations, materials, assets).
• Experience in developing and publishing games for Android and iOS.
• Experience in integrating third-party SDKs and services.
• Ability to create efficient and maintainable code.
• Understanding of OOP concepts, basic algorithms, and data structures.
• Knowledge of version control systems (GIT).
• Basic written English proficiency.

Will be a benefit:

• Experience in optimizing programs for mobile devices.
• Understanding of client-server interaction.
• Experience in developing client-server games.
• Experience in writing plugins for iOS/Android.

Duties:

• Game development using Unity.
• Programming game logic and systems.
• UI development.
• Installation and support of third-party SDKs.
• Ability to work in a team.

Portfolio is required in each resume

Vacancy description:

We’re searching for a talented Lead Artist.

Requirements:

• Previous experience as a Lead Artist and/or extensive experience in game art development;
• Strong portfolio with succesful casual-styled projects (in which you participated, as well as those that led)
• Knowledge of the graphics development process for mobile game projects;
• Comprehensive understanding of the latest trends in gaming graphics and design.
• Excellent leadership and the ability to motivate and inspire team members.

Duties:

• Management of an art team;
• Controlling the quality, writing feedback for the team and monitoring their implementation;
• Interaction with other departments on the project;
• Creating technical description of tasks;
• Communication with the client.

Portfolio is required in each resume

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